The unused one is an upgrade that gives you a chance to burn enemies on hit, for some reason it didn't want to work and it burned enemies every hit instead of it being a chance, also it is literally identical to the poison enemies on hit upgrade so I just didn't use it.
oh ok, but that could been have great to have them stack. and how it didn't worked? since it is the same as poison, isn't it the same code, with just different graphics?
No, the code is different but the damage is similar to the poison so I saw no point in leaving it in. Also the bug is that it always burned enemies instead of having a chance to burn them.
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the egg dosen't work, they show a stun animation, but the ennemies keep moving
Well, I will have to check that, but I made the list you asked for!
(W)-means weapon
Upgrades:
1-Damage
2-Sword(W)
3-Defense
4-Bow(W)
5-Orbit Shield
6-Heal Per Wave
7-Triple Bow(W)
8-Katana(W)
9-Extra Hp Shield
10-Fire Beneath Feet
11-Poison Enemy
12-Dash
13-Speed
14-Poison Blob For Enemies
15-Bomb(W)
16-Stun Bomb(W)
17-Lifesteal
18-Immunity Frames
19-Magic Fist
20-Magic Crystal
21-Half Health Enemies
22-Parry
23-Rock Blast
24-Random
Stick(W)
Stone(W)
25-Boomerang(W)
26-Stronger Boomerang
27-EGG
28-Random Orbs
29-Poison Clouds On Hit
30-Passive Heal
Yeah, there are actually only 30 ugrades instead of 33 becuase there is an unused one and the stick and stone are clasified as upgrades.
Super Upgrades:
1-Explode Enemies
2-More Damage
3-More Orbit Shields
4-Full Heal + Health Shield
5-The More Kills, The More Damage(Resets Every Wave)
Super upgrades appear every 5 waves.
If you need me to, I can explain what some upgrades do.
what is the unused one?
The unused one is an upgrade that gives you a chance to burn enemies on hit, for some reason it didn't want to work and it burned enemies every hit instead of it being a chance, also it is literally identical to the poison enemies on hit upgrade so I just didn't use it.
oh ok, but that could been have great to have them stack. and how it didn't worked? since it is the same as poison, isn't it the same code, with just different graphics?
No, the code is different but the damage is similar to the poison so I saw no point in leaving it in. Also the bug is that it always burned enemies instead of having a chance to burn them.
I tested it and the egg does stun enemies, they still move, but they don't move towards you.
they never moved towards me?
Yeah, but they did still move, it's quite annoying to make them fully stop, and it would look weird.
Although, I have found another bug that I have overlooked...
what was the bug?
1. When you attacked with the egg and stunned enemies, all your other projectiles also stunned enemies.
2. When a wizard projectile hits you, it is supposed to invert your movements, but it didn't do it.
oh ok
There, fixed 2 bugs that I just found.
I have made something pretty special I think you might like: https://someone543.itch.io/castletop-wars-3d
can you do a list of what bonuses there is? and maybe make a hack for instant upgrade or somtyhing, that could be usfullfor me to test the game
There are currently 33 upgrades, I will make a list a bit later.
that much?! iv done like 10 runs and i don't think i saw that many, is there upgrades with more/less chance to show?
Yeah, I made some different upgrades a bit more rare, especially the 4 weapon upgrades because they can only spawn after you get the original weapon.
oh ok, ill wait the list then
this is epic
Thanks!
I spent a really long time on this.
well, the time you spent working and the timei spent waiting was worth it!